"When a player agrees to the Privacy Policy, the player's SteamID and Steam Alias (if the user has one) are collected and stored securely by T2 this data is used to improve Customer Service. Hoping to address concerns and halt negative player reviews on Steam, yesterday 2K laid out what they're collecting and why. Which it definitely is doing a little, but 2K say it's less than some fear. Red Shell was removed in July 2018 but it having been there at all and the broadness of Take-Two policy means that Civ 6 has ever since been maligned for spying. This irritation was amplified in February when the game implemented Red Shell, a tracking tool which tries to tell when someone buys and plays a game after seeing an advert for it. Those documents are broad enough to cover far more data-gathering than you might expect or want. Resentment around Civ 6's data-gathering has simmered since early 2018, sparked by people giving the game's End User License Agreement (EULA) and parent company Take-Two's privacy policy a good close inspection after updates in January and May 2018, respectively. Whether you're okay with how much data they collect, ah, that's up to you at least now we can make a more-informed decision. Most evidently don't think it's in their best interests to be open, which is unfortunate because it is in ours. The license we have to agree to ostensibly gives them permission, after all. It's fairly common for games from big publishers to report back, but rare for publishers to say what it's doing and why. 2K Games have taken the curious and welcome step of explaining what data Civilization VI collects about you, your computer, and your play - and why.
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